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But like you said, it's probably because Unfinished Business is available for free. I was surprised as well that this is allowed. Misplaced textures aside, the camera looked to be far more problematic. Wouldn't this unofficial port require the same to be technically legal? If they play as standalone games, then that's piracy isn't it? Seems like a whole lot of grey area to me :confused:Īnyway, the vid looks okay.

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I bet the first two hinge on the fact their PC counterparts are available for free (but require the original TR1 or 2 discs).

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I can't see Lost Artefact happening, seeing as the PC version isn't available to download for free online.

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I'll update this thread whenever there are more updates.Īn unofficial port on to PSOne? Surprised such a discussion has even been allowed here. This project has been approved by a moderator, so we're fully allowed to talk about it. Video shows level with no objects and items, a lot of graphical issues, camera issues and misplaced textures, but the rooms are all there. The magnums are reasonably well hidden in the first level." Gh0stBlade may use this level order, but he'll most likely just use the PC order. The Uzis are then not available until the second level, and they are in a special place (the 'shop window' in the big Lava room). Then, the shotgun is easy to get, and I provided plenty of shells to influence the player to use it, and perhaps also influence the style of play-slow and stealthy. You have to start without pickups and only with your pistols. In an interview with Theresa Jenne from, Campbell explained, "That sets them at the correct difficulty level (i.e., expert). The only big issue left is the misplaced textures.Īdditional info from the designers of Unfinished Business (quoted from Stella):Īccording to Philip Campbell, the level designer for Unfinished Business, the Atlantis levels were meant to be played before Return to Egypt, and Lara was intended to start with only the pistols.

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There are now objects and items, plus the camera has been fixed. Video shows that a lot of progress has been made. Most textures in Atlantean Stronghold have been fixed, so this level is almost done.Ī lot of textures have been fixed in Atlantean Stronghold. There are major texture improvements and actual save crystals. Video shows off Atlantean Stronghold in its final conversion stages. Misplaced triangle textures will be fixed next. Progress has been going a bit slow lately, but it got a drastic improvement today.Ītlantean Stronghold is still in development, about 90% done. Room lighting has been fixed and it looks so much more atmospheric now. So the project will be on hold until further notice. There is however an issue with the Egypt levels, caused by something that is unknown at the moment. Save crystal placement still needs some work, but it's basically completely done. Video shows that Atlantean Stronghold and The Hive have been converted successfully.

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Latest video of this project :Ītlantis comparison screens between PC and PSX. Test level generated with Dxtre3d, successfully converted to PS1.

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Lighting is now 100% accurate and full WAD conversion is supported.Īttempt at rebuilding the Egypt levels in Dxtre3d, but that appears to be impossible. PSX conversion tool, with everything supported besides textures conversion. To play it safe, we will only distribute the following assets: Some settings were accidentally altered before recording. This is to ensure smooth, uninterrupted gameplay without compromising the level experience too much. Due to memory limits, all mutants in the Egypt levels have been replaced with panthers. jonathanrij: testing additional problem solvingįinished, but with PS1 engine constraints taken into account. Gh0stBlade: project leader level conversion from PC -> PS1 This makes it a great solution for those who were unable to play it before. Compared to the PC version, it runs without any annoying compatibility issues, provided it's loaded on devices that offer proper PS1 support or emulation. A dream come true for many Tomb Raider and PlayStation fans out there. 16 years after its exclusive release on the PC, the first Tomb Raider expansion pack, Unfinished Business, has become a reality on the PlayStation 1.















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